In another instance, there’s talk about how the two different cultural groups in the world use the crystals that are found throughout differently. Without delving into spoiler territory, let’s just say that the game never really ties up the relationship between her and her father. He demands that she stay in the village because it’s too dangerous to accompany you, she doesn’t want to…standard rebellious teenager fare, you know? The issue is that after their initial confrontation, Maddy sneaks out and joins you, and then…nothing. However, at one point, you meet her father, and there’s a great deal of conflict between the two of them. During your travels, you meet a girl named Maddy (everywhere seems to spell her name differently, so my apologies if I misspelt it), who accompanies you for part of your journey. It wouldn’t have even been that noticeable, except that the game teases that there could be more to the world. I mean, sure, there’s the whole “track down Uncle Fred” thing, but it would have been nice if there was a bit more on the way. It was a bit disappointing how no real conflict ever arose, though. It’s not like the game has a tremendous amount of world-building or anything, but your journey takes you through an assortment of diverse environments, which manages to give a nice sense of scale to everything. While the premise is simple, the vibrant world does a decent job of making up for it. Suddenly, he’s whisked away by a trash disposal system to a strange realm full of floating islands, mysterious crystals, and strange, anthropomorphic amphibians. The game starts out with the nameless narrator in his Uncle Fred’s house, attempting to figure out where he’s gone off to. ![]() It interleaves its simplistic story with some thoroughly enjoyable gameplay, and presents a pleasant tale of a young boy seeking out his missing uncle. It’s fitting, then, that A Story About My Uncle takes place within a bedtime story being told to a young girl by her father. ![]() Developer: Gone North Games Publisher: Coffee Stain Studios Played on: PC Release Date: Time Played (Steam): 3.5 hours Paid: $2.79īedtime stories are whimsical, short adventures that can transport us (generally children, but hey, I don’t judge) to all sorts of magical places.
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